I felt that my time spent in school was a learning
experience for both myself and the children. I was surprised by how proficient
the children were at both using an iPad and specific apps, to achieve a desired
outcome. Within a teaching role, it was a challenge to hold back from making
suggestions, to allow the children to evaluate and improve their work. Using
the iPads really gave children autonomy over their work, as the technological
basis of activities supported children in ‘learning by doing as the dominant
form of learning’ (Willett, 2009). This was evidenced by the fact that the
children required little further instruction from teachers once the creative
context had been set. For example, when children had recorded a voiceover in
ExplainEverything, they realised that the sound recording was unclear due to a
high level of background noise. As teachers our role was then to scaffold
learning by asking ‘what do you think we could do to improve the quality of the
sound recording?’ Children were then engaging in collaborative discussion about
how best to address this problem, and generating solutions to move their
learning forward. This observation has been supported by research by Merchant,
2003, who found that children’s on-screen writing provided evidence of
children’s ‘expertise, willingness to learn from each other, and to solve
problems through creative play’ (Merchant, 2003 in Burnett et al, 2006).
As the children had planned the content of their book page
prior to the activity, I observed that the children were able to successfully
negotiate tasks by assigning different roles within the group. In practice this
meant that all the children were exploring different apps, and could then
collaborate their ideas through the use of the iPad software sharing system ‘AirDrop’.
This had several benefits for children’s learning. There was a high level of
engagement for all children, and then joining their ideas together facilitated
critical reflection on how aspects of their book could be improved. This
created a cohesive classroom atmosphere in which achieving what the children
wanted to do required perseverance, and the consistent application of ‘trial
and error’. In combining their ideas children were enabled to review what had
been successful and what had not. Using iPad software encouraged the children
to take risks and afforded opportunities for self reflection (Gee, 2003 in
Willett, 2009). The fact that children were evaluating their work demonstrated
how creating multimodal texts can support children in developing editing
experience to combine and improve the integration of ‘sound, stance, gesture,
movement, print and image’ (Bearne, 2003 in Wyse and Jones, 2008; p289) for
literacy learning.
Bibliography
Burnett, C. ,
Dickinson,P. Myers, J. and Merchant, G. (2006) Digital
connections: transforming literacy in the primary school, Cambridge Journal of Education, 36:1,
11-29
Willett, R. (2009) ‘Young People’s Video
Productions as New Sites of Learning’ in Carrington, V & Robinson, M. (Eds)
Digital Literacies: Social Learning and
Classroom Practices London: Sage
Wyse, D. & Jones, R. (2008) Chapter 25 ‘Information
and communication technologies and multimedia’ in Teaching English, Language and Literacy Second Edition. Abingdon:Routledge
I completely agree with your comment about allowing the children to take control of their learning and struggling to not make suggestions, as this was something I had to stop myself from doing on several occasions. From being involved in such an interactive lesson I now see the importance of permitting child lead learning to take place - do you agree?
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